Maximum close time
The time will reduce by this much each time.
Does the puk rotate freely? 1=yes / 0=no. (Wall and puk friction must be 0 to disable free rotation)
Pixels from top (none retina scale ie 320x480)
Pixels from top (none retina scale ie 320x480)
How far you can pull the PUK
The power of the shot
The friction on the walls
The friction on the puks
How bouncey are the walls
How bouncey are the puks?
The higher this setting, the faster the puk will slow down
This is the scale at which the portal closes (1 = full, 0.0 = nothing);
How long does it take for a portal to reach it's end Scale (depends on start scale) (1000 = 1 second)